Thursday, October 7, 2010

weekly blogggggggg!!!!!!! :( 10/7/10

  •  WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.)

  • WHAT will your game teach the player about your topic? (Be specific!)

  • WHERE does your game happen?

  • Describe to the to the world how you will design your game.

  • How will this setting add to the learning experience?

  • HOW does your game teach the player about your topic?

  • What happens in the  game world that helps the player learn?

  • How does the player use what they learned to make something happen in the game?

  • WHY is a game a better way of understanding your topic than a quiz?



  • Answers
    1. For ages ten and up. they have to understand what a computer is and where everything's at.
    2. Will teach kid's about hoow to use a computer and know where everythings at on a computer.
    3. In a computer lab.
    4. Our game will teach people where parts of the computer and keyboard are located while also teaching you how they work.
    5. Makes anybody be able to understand basics of a computer and what it does.
    6.Makes anybody be able to understand basics of a computer and what it does.
    7. We don't have a game world.
    8. By being able to complete the game.
    9. Because it's alot more interactive than a quiz and also more fun.

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