No our game is not a civic or stem game.
The Muffin Tanks:
The Aluminum Fighters:
A-Team 2:
ABC:
Lawcraft:
Friday, December 10, 2010
Thursday, December 2, 2010
WWWWWWeeeeekkkkkkkkklllllyyyyyyyy BBBBBBLLLLLLLLOOOOOOOGGGGGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Do you like working in flash? I like working in flash sometimes when I'm in the mood, other times it seems boring.
Why or why not? I like it because it keeps me occupied. :)
Why or why not? I like it because it keeps me occupied. :)
Friday, November 19, 2010
weekly blog of 11/15/10 :)
I really didn't have enough time to look through my contacts blog. So I found a game that I think will be very interesting because it is a good business game. It deals with real life situations, such as customers not wanting to wait on their items. Also it helps you realize what it takes to be a waiter in a busy restuarant, it gives you a good idea of what it takes.
Wednesday, November 10, 2010
weekly blog of 11/8 - 11/12
Creating scenes in a sequence helps game designers tell the "story" of their game through a narrative. How are you using visual storytelling through your sequence of scenes to help players learn about your topic?
1. by letting people see what our game is about, how to play, who can play, and difficulty.
What are examples of games you played in the Playing to Learn topic that use storytelling to teach a concept well?
None of the games I played had story telling. :(
How have other narrative games influenced your game? I haven't played a narrative game
1. by letting people see what our game is about, how to play, who can play, and difficulty.
What are examples of games you played in the Playing to Learn topic that use storytelling to teach a concept well?
None of the games I played had story telling. :(
How have other narrative games influenced your game? I haven't played a narrative game
Friday, November 5, 2010
weekly blog !!!!!!!!!! 11/5/10
1.Why would you use folders to organize your scenes?
So that you can keep things organized.
2.What function do keyframes have?
They go second by second for stages so you can set up scenes.
So that you can keep things organized.
2.What function do keyframes have?
They go second by second for stages so you can set up scenes.
Thursday, October 28, 2010
weekly blog?? of 10/29
List a new idea or concept (not just a "fact") you've learned about your game topic since you started this course. I have learned that drag and drop will be a good game to start out with until I get use to flash.
How did you come to learn this?
After doing research and our paper prototyping.
What sources where helpful to you in gaining this understanding?
Videos we watched on our wiki.
What makes these news or research sources especially informative and trustworthy? people were actually making an playing drag and drop game
How did you come to learn this?
After doing research and our paper prototyping.
What sources where helpful to you in gaining this understanding?
Videos we watched on our wiki.
What makes these news or research sources especially informative and trustworthy? people were actually making an playing drag and drop game
Wednesday, October 27, 2010
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